

If you don't want to use the ship, however, you can break its systems for resources. Also, it will have fuel, air and hull 100 each: it might be a life savior. Open the ship panel for the new ship: it might have different resources requirement better fitting to your situation. Until you remember all types of ships and have all achievements, always board an abandoned ship even if you don't plan to switch. Tell them that you are an enemy this time, and you will receive a word without giving a resource (unless you already know all words). If you encounter aliens on a planet and don't have the resource they ask for, you can cancel the dialog and start it anew. When you repair a tool (such as at the beginning after drilling/probing to depth 10), place it more conveniently to make synergies possible in the future. Though one of the gas giants sometimes does yield poorly, so it might be useful to probe it down to depth 3 at first. This way, you start with a reliable store of fuel and repair resources. It's ok to go down to depth 10 and break the tool: you have space to spare for all the yield and plenty of iron to fix everything. They seem to be a specific config of Yellow Dwarf with exactly two planets, one gas giant and one rocky world. I discovered that it's useful to drill/probe the first two systems (nearest to the starting point) to the max. Check the synergy video posted in the community hub. If 1 energy/depth = 1 iron no good, move on.Ĥ. Next round boost it up 5-7 for the big score. So if 1 energy/depth = 3 oxygen that's a good sign. You'll know immediately if the planet returns in multiples or gives back what you put in.

First shot at drilling/probing a planet is a test run, so 1 or 2 energy. All the fuel used going from planet to planet adds up.ģ. Unless your maxed out focus on planets that would yield in exactly what you need to keep moving forward, skip the others and move on. Staying in control is to keep an eye on fuel, oxygen and hull. Consider 1 single unit of fuel as incredibly valuable, you're in it for the long haul.Ģ. I was reckless my first couple runs landing everywhere and drilling everything. Exploring every star and planet is not necessary. The idea is to stay in as much control as possible, play it safe and think minimal (least amount of manouvers to stay in the advantage). Funny enough, I think the original Omega is at it's strongest when played on a modded GBA with a backlit IPS screen as long as you carry a baggy of rechargeable batteries around with you haha.Had similar gaming pangs as most who get started until I tweaked a few small things and everything changed.ġ. I get about 3 hours of continuous play before I need to charge my GBA SP but when comparing the price difference I find it hard to choose the DE unless something like battery life is a deal breaker. I think one of the real downsides of the original Omega is the battery drain. Both the original and DE are very well supported and will do just about anything you need from a flash cart (besides the extra features the DE provides). Also, you can still transfer pkm up to gen 4 if you trade them to a real cartridge. You can completely avoid corrupting saves by waiting 10 seconds after saving before shutting off your system (it takes about 5 sec for the sram to write the save file to the SD card which is instantaneous on the DE's fram). He and his family are setting up shop in Spain now.įor all intents and purposes the original Omega still does work great. Personally, I use the Everdrive GBA x5, but that might be hard to find right now as the guy who makes them was based in Ukraine. The only commercial carts this size were GBA Videos, so this is not of much practical use. The battery on the Omega is soldered in, which is necessary to keep the size small enough to fit flush in the DS Lite. Much more robust saving mechanism, making save corruption a lot less common. Other enhancements the Definitive has over Omega: This enables the DS browser, and I'm not sure what else. Rumble for DS games that supported the Rumble Pak (and a few GBA games that had built in rumble)ĭS Ram Expansion. GBA-DS Link Transfer (Bring Pokemon from GBA to DS games) However, the Definitive Edition supports a lot of additional features, many of which are specific to use in a DS. The Omega is great in the lite because as you pointed out, it comes with an alternate compact shell that sits flush in slot 2.
